How Logic Pass & Play turns Bug Hunt into two-player peer review
A parent guide to Tomorrow Kid’s Logic Lab Pass & Play—2 players on Bug Hunt worlds, solve → sneak → hunt handoff, and why nothing is recorded.

What Pass & Play is for
Tomorrow Kid’s Pass & Play is the two-player mode inside Logic Lab Bug Hunt worlds. It is not a scored level and not a solo ladder run. Two children share one device: player 1 solves a fresh robot board, secretly breaks one step, then hands the phone over so player 2 can find the bug—“peer code review for seven-year-olds.”
Parent tip: frame it as a sibling or friend game, not a test. Say out loud that nothing is recorded—no progress, no stars, no pressure—so both kids can laugh when the plan breaks.
Where it lives
- Confirm the child’s age band is 7+ so Logic Lab appears on Home
- Open Logic Lab and enter a Bug Hunt world
- On the world board, tap the 2 players tile (
👥) - That opens Pass & Play (
LogicPassPlayView)—distinct from the solo Bug Hunt levels on the same board
For the broader Logic Lab overview (age gate, world ladders, Today’s puzzle), see the Logic Lab ages 7+ guide. This article owns the two-player handoff only.
The handoff loop
The session moves through clear stages so kids know whose turn it is:
- Player 1 solves — build a plan that reaches the star on a fresh easy robot board
- Player 1 sneaks — tap one block to swap it so the plan no longer works (“Now hide a bug”)
- Pass it on — hand the phone over; the screen says player 1 hid one wrong block
- Player 2 hunts — same Bug Hunt play as solo mode: find and fix the broken step
- Done — celebrate (“Found it first try!” or “Bug squashed!”), then Swap roles for another round
Only one block should differ from the working plan. If the sneaky swap still reaches the star, the app nudges player 1 to try a different change before “Pass the phone” unlocks.
Why nothing is recorded
Pass & Play is a game between two children, not a level on the world ladder. The app does not save progress, stars, or scores from these rounds. That keeps the social mode calm: kids can swap roles all afternoon without filling a sticker meter or feeling graded.
Solo Bug Hunt levels still earn stars into the Sticker Book economy. Use Pass & Play when you want peer play without that track.
How it differs from solo Logic Lab
- Solo Bug Hunt — scored world levels; find the broken step alone; stars count
- Pass & Play — two players on one device; solve → sneak → hunt; nothing recorded
- Robot Workshop — wearable looks from Logic Lab stars; not a two-player mode (full guide)
- Today’s puzzle / other worlds — shared family rituals and planning habits; not this handoff loop
A calm way to introduce it at home
- Open a Bug Hunt world together and point at the 2 players tile before diving into solo levels.
- Sit with both kids for round one: coach player 1 through solve → one sneaky swap → handoff.
- Let player 2 hunt without hovering—celebrate the find, then swap roles once.
- Stop after one or two rounds. The point is the handoff habit, not a long tournament.
What to try next
Keep solo Bug Hunt and Today’s puzzle as the practice spine. When a sibling or friend is over, open 2 players for a no-score round of hide-the-bug. Ready to try it? Open Tomorrow Kid, open a Bug Hunt world, and tap 2 players.